Games about inventing




















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Discarded and found items inspire creativity, "upcycling. Devices: iPhone, iPod Touch, iPad. We can readily appreciate the diversity of students' skill levels and also how students are the architects of their own games. Through the teacher's skillful questioning, both groups are able to analyze the constraints of their games and change their rules to make them more flowing, challenging, and fun.

By working progressively through the constructs of their invented games and the corresponding strategies and tactics, they construct schema from which they can make comparisons to other games they will learn. As they negotiate the construction of their games, they also learn how to work closely with others. Inventing games and learning about democracy including social justice issues might seem an unlikely pairing, because play is often considered frivolous and democratic ideals are often considered the most serious notions children can learn.

In this book, we consider how inventing games offers seriously playful opportunities to learn democracy in action, because students learn by doing as they negotiate, debate, overcome conflict, and navigate through a series of problem-solving activities. In the physical environment, emotions are quickly stirred and issues around inclusivity become more visible and more pressing. How better to deal with issues of social justice, such as bullying and accessibility, than in such charged situations?

Chapter 2 presents steps teachers can take to become more mindful in dealing with such situations. Incidents of bullying are very much in the news; the tragic suicides of young people who have been bullied both face-to-face and online have shocked the world.

As media pundits puzzle to find solutions to the problem of bullying, most educators understand that this is not an easy problem to fix.

His point was that individual beliefs and actions are nested within, and thus highly influenced by, political, social, and economic structures. This book does not purport to offer a magic bullet that will eradicate the age-old problem of bullying - for example, by constructing policies to deal with bullies or addressing the topic of bullying discreetly and directly with students.

An increasing body of opinion suggests that our current methods such as punitive zero tolerance, celebrities who speak out against bullying, limiting access to social media sites, or discrete short-term antibullying programs are not working Emdin, ; Prinstein, Rather, a comprehensive approach is required across the school curriculum to create sustainable change in the school culture.

Physical education is particularly well positioned for such an initiative. Although it has been, ironically, a traditional site of dread for the unpopular and uncoordinated, physical education can offer students opportunities to experiment with, observe, and discuss issues of difference and power.

Rather than thinking about these in the abstract, they can experience them firsthand as they practice the democratic principles and skills required to develop an ethic of caring Gilligan, This first chapter addresses the reintegration of play into games, the inventing games process, democracy in action, and the worldview teachers require to help their students become game inventors.

A group of shy, uncoordinated girls have made up a game that makes large demands on their balance. A lanky team member spins around three times with her eyes closed and calls out the name of one of her opponents on the other side of the net as she releases the ball. Apparently, her challenge is to stay upright and make the pass accurately. Instead, she throws the ball off behind her before staggering dizzily around the court.

Although her teammates squeal with laughter, the group is passionately engaged in this odd game of spin and throw. At the other end of the ability range is a group of boys playing a modified version of Newcomb. I can invent a telephone Use two metal cans of the same size per child make sure the edges are not sharp.

Make a small hole in the bottom of each can using a hammer and nail. Thread a piece of string through the hole and make a knot inside each of the cans. Have children decorate the cans using tissue paper, stickers, wallpaper, etc. Be sure to leave enough room to add a keypad use number stickers purchased at the dollar store. Children can talk to each other. Invention of the camcorder. Cameraman Children take turns playing the role of the cameraman.

The other children dress up and pretend to put makeup on. They can act out various scenes while the cameraman pretends to film them. Camera Use your camcorder to film children throughout the day while they are having fun. You may even film them during naptime to surprise them. At the end of the day, watch your movie! Play the silence game. When you give the signal, everyone must stop talking. The game ends once all the players have spoken.

Encourage children to look each other in the eye. This game is very useful when you need your group to calm down. Camera Use an empty tissue box. Make a hole in the box so that you can see through it. Cover the box with aluminum paper. Children will love pretending to film themselves throughout the day!

Invention of the radio. News on the radio Prepare a news segment with your group. Add interviews about the day's menu or about various activities. Record your news segment and listen to it on a portable radio. Radio station Use blankets to build your own radio station. Hang posters of pop stars. Let children spend time in their radio station. They can read books or magazines. Set up a tape recorder so they can record themselves. Microphone Cover an empty toilet paper roll with aluminum paper.

Apply white glue to a Styrofoam ball and roll it in a plate filled with glitter. Insert the ball in the end of the cardboard tube. Children can use it for pretend interviews.

Musical radio Play music throughout the day. Whenever a good song is playing on the radio, turn up the volume and invite children to dance with you. Invention of electricity. Light bulb Give each child a flashlight. Turn the lights off and close the curtains to make the daycare as dark as possible. Children will enjoy walking around the daycare, observing objects with their flashlight. Light, what a brilliant invention! Stick glow in the dark stars under a table. Add blankets on top to create a little hideout.

Invite children to crawl under the blanket to discover the surprise. You can also glue illustrations under the table.

They will not glow in the dark but children can use a flashlight to discover them. Power outage Turn all the lights off and unplug any appliances which you use daily.

Encourage children to try certain activities which require electricity such as playing with a Lite-Brite game, watching a movie, etc.

Children will quickly realize how important this invention really is. Angelique Boissoneault suggests various activities to introduce children to science with her friend Globule. Hypotheses: Ask children if they know what static electricity or "static" is. Ask them to name situations in which they observed static. For example, they may say clothes coming out of the dryer, lightning during a thunderstorm, tiny shocks we feel when we touch a friend, etc.

Material: A plastic comb Confetti or tiny pieces of paper One piece of felt per child approx. Manipulations: 1. Place confetti on a non-metallic surface. A wooden or plastic table is best. Comb your hair which must be dry for approximately 2 minutes. Place the comb near the confetti. Watch what happens. Have your daycare worker help you blow up your balloon and tie a knot. Rub your balloon vigorously with your piece of felt. Place the part of the balloon you rubbed with felt against the wall and let go.

It sticks like magic! You can try rubbing the balloon in your hair too. Explanations: When you rub a plastic object, you charge it with electricity. This charge creates an attraction between an object the comb or the balloon and another object which is not charged confetti or wall. The attraction lasts for a certain period of time after which the object gradually loses its charge and falls to the ground. Electrical discharge occurs when objects lose their charge too rapidly.

This produces a tiny spark or shock. When the charge is greater, the discharge may cause a luminous flash of light. This is what happens during a thunderstorm. Invention of the camera. I can invent my own camera Open model-camera Print the model. Trace it onto heavy cardboard and cut it out. Each child can make his own camera. They can then use their camera to remember an activity they enjoyed during the day.

At the end of the day, invite children to draw the picture they took with their camera and present it to the group. Open model-picture. Photographer Children take turns pretending they are photographers.

At that time, all typists […]. Born in , Joseph Coyle was a newspaper publisher in the Bulkley Valley area of British Columbia whose office was next door to a hotel. I was interested in radio work so I started out […]. To invent, you need a good imagination and a pile of junk. Imagination led Columbus to discover America.



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